![]() ![]() When enabled, the state will be removed when the battle ends. If multiple conditions are set, each condition's criteria will be assessed and the state will be removed. Specify the conditions based on the items below. Set the overlay that will be displayed in Side View Mode when a state is active. Set the motion that will be displayed in Side View Mode when a state is active. If the priorities are the same, the state with the youngest ID will be prioritized. The icon with the highest priority will be displayed if a character has multiple states. Priority (0 to 100) for displaying state icons. ![]() Attack an Ally Will force an actor to attack an ally. Attack Anyone Will force an actor to attack either an enemy or ally. Attack an Enemy Will force an actor to attack an enemy. If there are multiple restrictions applied, the restriction at the bottom of the list will be prioritized. Specify the restrictions based on the 5 items below. Restricts the actions of characters in a state. Try choosing an icon that makes the details of the state clear. You can select an image in the window that appears after double-clicking. This icon is the image displayed next to an actor's name or above an enemy's head when in that state. States are displayed using icons, so the name will never be used during gameplay. ![]()
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